“For the anamorphic pieces its an algorithmic thing, distorting the original sculptures in 3D space using 2πr or πr3 (cubed). Much of it is mathematical, relying on processing power. There is also a lot of hand manipulation to make it all work properly too as spacial transformation have a subtle sweet spot which can only be found by eye. Generally I will 3D scan my subject in a lab and then work the model using Mathematica or a range of 3D software tools. I think the π factor is really important in these pieces. We all know about this irrational number but the anamorphic pieces really are a distortion of a “normal” sculpture onto an imaginary sphere with its centre at the heart of the cylinder.”
Jonty Hurwitz was born in Johannesburg in 1969. Now he lives and works in London. Hurwitz begins by scanning the 3D object in his lab and work the model using Mathematica or a range of 3D software tools. Much of it is mathematical, relying on processing power, but there is also a lot of hand manipulation to make it all work properly as spatial transformation have a subtle sweet spot which can only be found by eye.
via colossal