The philosophy behind a concept car is pretty simple. It’s about marketing the image of the car manufacturer, trying new design concepts and expressing the design and tendencies of the brand’s future. A concept car is never meant to be a prototype for a future serial car, thus making it unique.
One of the best selling and most exciting racing games out there is Gran Turismo 5. And one of the most remarkable cars in that racing game has to be the GT by Citroën. In 2008, Citroën, Polyphony (the makers of the game) and Materialise joined forces and the virtual racecar was turned into a real fully-functional car. Later that year, the five-meter long concept car made its global premiere at the Paris Motor Show. We do a lot of 3D printing work on concept cars but are sadly almost never allowed to talk about it. Luckily, this time, we’ve been given permission to show you how 3D printing was used to create a large portion of this supercar.
“GT by Citroën shows how the worlds of virtual and real-life motoring can join together to create a truly innovative partnership. To see the GT by Citroën take shape in our game studios and then for real has been a truly unique experience – as our work normally stays in the digital world.” — Kazanori Yamauchi, President of Polyphony Digital Inc and creator of Gran Turismo